Gamers grow up to be developers

Community college students who’ve grown up playing video games are flocking to game development programs that teach programming and design. Many plan to transfer to earn a four-year degree, but some game companies are hiring students before they complete a two-year degree.

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Comments

  1. SURPRISE! Most programming doesn’t require much real math. Game programming, on the other hand, often requires tons of math. For example, many games (e.g., “Flappy Bird”) involve a physics model or other underlying math. Any game that shows a rendered 3D scene involves significant math, particularly linear algebra (transformation matrices, matrix multiplication, etc) and trigonometry.

    Computer games are, in fact, an answer to the perennial student question, “when would we ever use this stuff in real life?”

    • dangermom says:

      Game development is also highly impacted. Everybody wants to make computer games. Everybody wants to test computer games (until they realize it’s no fun). So the hours are even lousier than most software jobs. They don’t even have to pay you much if you want to do it that badly.

      Yep, lots of math involved.

  2. Not every person who can play a video game is good at designing or development (completely different skill set involved here).

    A game usually requires a pile of math, unless you’re using a physics engine to drive it all (which requires API coding), and other things as Rob has pointed out.

    The other issue that should be asked is:

    Will they stick it out long term?

  3. Here is a link to a BBC article that shows that the U.S. is in Denial over poor math standards.

    http://www.bbc.com/news/business-27442541