Computer games may be good for children, according to a three-year study of 13- to 16-year-olds conducted at Brunel University in West London. The Scotsman reports:
Online role-playing games — where players compete against other, unseen players — may give young people vital lessons in learning about other races, the opposite sex and those with disabilities.
. . . And far from becoming pale prisoners of their own bedrooms, regular players were found to enhance rather than restrict their imagination, the study found.
Because the game allows them to meet other role-playing gamers, many youngsters also get the chance to find out about different nationalities and races they would not normally come into contact with.
Children who aren’t allowed to explore the physical world because of their parents’ fears can explore virtual worlds, researchers say.
It’s not exactly “leave no child inside,” is it?
Update: In World of Borecraft, Justin Peters writes that most educational games have a lot to learn from Grand Theft Auto.