Gaming advances as a learning tool, reports eSchoolNews. At a junior high in Laramie, Wyoming, teams of business students use “Restaurant Empire” to “create virtual restaurants, tending to details like training the wait staff and calculating whether sushi would turn a profit.”
They had to write reports and use Microsoft Excel to track the numbers. They also divvied up business responsibilities within their groups.
. . . Using computer games to teach is hardly new. The military has been doing it with pilots and soldiers for decades, and corporations have been gaming for years as well. PricewaterhouseCoopers, for example, taught its employees about derivatives — a category of investments — using a game about a mining company in outer space.
Social studies games include:
â€¢”Civilization” (Sid Meier)
â€¢”Capitalism” (Enlight Software)
â€¢”Age of Empires” (MS Game Studios, Ensemble Studios)