Carnival of Education

At the Carnival of Education, back home with The Education Wonks, Teaching in the 21st Century reports on a creative idea — teaching about Reconstruction by having students design board games — that didn’t work. Students forget the goal was to learn about Reconstruction.

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Comments

  1. Indigo Warrior says:

    Students forget the goal was to learn about Reconstruction.

    To design a board game based upon something, you gotta know that “something” first, and research it. Also, this modern generation has little exposure to board games; creating a computer or card game might have worked better.

    I can see design of a board game based on the Reconstruction being a good exercise for gifted children in the 1970s, when half of them played Diplomacy and Panzerblitz. They might have come up with something worthy of Avalon Hill wargames rather than a Monopoly clone with cartoony carpetbaggers.

  2. Daniel Willingham writes about this problem in an article available at
    http://www.aft.org/pubs-reports/american_educator/summer2003/cogsci.html