Is it possible to design an entertaining video game that teaches students on the sly? “Stealth education” via gaming is the goal of Hidden Agenda. For the second year, the Liemandt Foundation is offering a $25,000 prize to a team of college students who can design a video game that teaches a middle school subject, reports Insight:
. . . final judging will be based on 70% entertainment and 30% educational value. ”The uneven split in judging criteria is crucial,” explains program director Lauren Davis. ”In the past, educational games have failed because no matter how well they taught, kids just weren`t motivated to absorb information. Children will only learn from the games they want to play.”
Last year’s winners, four students from University of Central Florida, designed an online robot battle game that teaches properties of physics and chemistry. It’s being prepared for distribution. This year’s deadline is Dec. 15.
Thanks to Mike Daley for the tip.